User Tools

Site Tools


rpg:jedi_of_earth:rules

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
rpg:jedi_of_earth:rules [2017/03/21 12:33]
curgoth [Disciplines]
rpg:jedi_of_earth:rules [2017/04/28 21:08] (current)
Line 40: Line 40:
 |5-9 | Ignore fatigue | Push body to its limits longer | |5-9 | Ignore fatigue | Push body to its limits longer |
 |10-14 | Healing trance to resist poisons, recover from injuries faster. ​ | Exceed normal potential for strength and speed | |10-14 | Healing trance to resist poisons, recover from injuries faster. ​ | Exceed normal potential for strength and speed |
-|15-19 | Ignore injuries | Run faster, jump higher than humanly possible. Temporarily boost strength beyond ​nomrla ​human range. Includes being able to block and dodge projectiles. |+|15-19 | Ignore injuries | Run faster, jump higher than humanly possible. Temporarily boost strength beyond ​normal ​human range. Includes being able to block and dodge projectiles. |
 |20-24 | Ignore major injuries | Awareness of other bodies, allowing diagnosis and identifying weaknesses | |20-24 | Ignore major injuries | Awareness of other bodies, allowing diagnosis and identifying weaknesses |
 |25+ | Heal others | Directly attack another'​s life force | |25+ | Heal others | Directly attack another'​s life force |
rpg/jedi_of_earth/rules.txt ยท Last modified: 2017/04/28 21:08 (external edit)