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rpg:blood_shadow:faction_bonus [2016/02/21 22:10] – created curgoth | rpg:blood_shadow:faction_bonus [2017/04/28 17:08] (current) – external edit 127.0.0.1 | ||
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Each [[faction]] provides its members a mechanical advantage in the form a choice of two 5 point bonuses. | Each [[faction]] provides its members a mechanical advantage in the form a choice of two 5 point bonuses. | ||
- | For [[attribute]] bonuses, keep in mind that once all points are spent, ranks below Amber must align to either Human or Chaos levels. So, even with a 5 point bonus to Endurance, a character must still spent another 10 points to take that bonus and get to Chaos level. | + | For [[attributes|attribute]] bonuses, keep in mind that once all points are spent, ranks below Amber must align to either Human or Chaos levels. So, even with a 5 point bonus to Endurance, a character must still spent another 10 points to take that bonus and get to Chaos level. |
* [[Black Blood]] offers either 5 points to Warfare (to represent advanced combat training) or 5 points of Allies throughout the military industrial complex. | * [[Black Blood]] offers either 5 points to Warfare (to represent advanced combat training) or 5 points of Allies throughout the military industrial complex. | ||
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* [[Tarot Corporation]] offers either 5 points to Strength, or 5 points towards Shape Shifting. Tarot pushes it's employees physically and is not above secret experimentation. | * [[Tarot Corporation]] offers either 5 points to Strength, or 5 points towards Shape Shifting. Tarot pushes it's employees physically and is not above secret experimentation. | ||
* [[The Double Helix Club]] offers 5 points to custom, non-ADRPG powers, or a personal Trump deck and 3 points of Allies. | * [[The Double Helix Club]] offers 5 points to custom, non-ADRPG powers, or a personal Trump deck and 3 points of Allies. | ||
- | * [[The Independents]] offer 5 points to Endurance (surviving alone isn't easy) or 5 points to Stuff (if you're not tough, you'd better be lucky). | + | * [[The Independants]] offer 5 points to Endurance (surviving alone isn't easy) or 5 points to Stuff (if you're not tough, you'd better be lucky). |