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rpg:other:firefly_spiders_from_mars:drawbacks

Drawbacks

“Things [your character] cannot do”

I know what you're thinking - PCs start with 75 points, there are Attributes and Powers and Knacks and Accessories? That's not enough points!

It's true - that's not enough points. That's why there are Drawbacks. Your crew are not only the best of the best, they're often the weirdest of the weird. To balance out all the strange edges, some times, there are side effects.

Drawbacks give back points to spend on the fun stuff. They are things that will get in the way of accomplishing your mission, or just make life in general difficult.

Some sample Drawbacks include;

  • Will only live for another three years.
  • Handlers can induce various reactions with trigger phrases (“Eta Kooram Nah Smech!”).
  • Schizophrenic.
  • Is a coward - can't fight.
  • Won't use guns.
rpg/other/firefly_spiders_from_mars/drawbacks.txt · Last modified: 2013/05/19 17:33 by 127.0.0.1